Roguebook is a pleasant little deckbuilding roguelike from developer Abrakim Leisure SA, the makers of Faeria.
Whereas the style’s change into a bit saturated over the previous few years, Roguebook has rather a lot going for it. For starters, legendary recreation developer Richard Garfield – the creator of Magic: The Gathering – was concerned within the creation and growth of the sport.
What actually caught my eye, nevertheless, was the truth that this is without doubt one of the few video games that’s had its launch date moved up. It was initially slated for launch later this yr, nevertheless it’ll be obtainable on 17 July.
Roguebook takes the roguelike premise (you die rather a lot and have to start out over typically, however you achieve expertise with every playthrough that aids in your total progress) and combines it with card amassing and turn-based fight.
Sport play entails traversing an occluded hexagonal map to gather numerous objects and power-ups in your solution to confronting a giant, dangerous, boss. Fight is engaged by approaching an icon the place you’ll be transported to a battle display screen.
You play completely at your individual tempo, there’s by no means a countdown timer or brief window of alternative to react. In that means, it performs a bit extra like a card scrapper than your common roguelike, however we’ve seen this method earlier than in related unbiased video games.
What units Roguebook aside is its polish. It is a recreation that performs sensible and rewards gamers of all talent ranges. What I like most about it’s that actually the whole lot you do (or don’t do) issues.
Few video games nail studying curve like Roguebook does. There have been a couple of tense moments to start with the place I wasn’t fairly certain what I used to be purported to be doing, however the recreation does an incredible job of letting you fail your solution to understanding.
That is an extremely simple recreation to play, however with every successive defeat I felt like I’d exponentially elevated my strategic data. There are depths to Roguebook’s gameplay that can take dozens of hours to really uncover.
And, like most roguelikes, this one has unimaginable replay worth.
The dev group has set the bar completely on the subject of problem as I discovered myself cheering over close-fought victories quite a lot of occasions throughout my first full play-through and wanting to dive again in after every defeat.
Sound values are nice and the story is intriguing. The fundamental premise is that you just’re caught in a ebook and it’s a must to struggle your means out. However this explicit ebook is a particular one. It exists in the identical recreation universe as Faeria so gamers accustomed to the earlier title will benefit from the continuation.
Make no mistake nevertheless, you don’t must play one to benefit from the different. The place Faeria was largely a multiplayer showdown recreation, Roguebook is a single participant expertise.
I used to be additionally intrigued by the character mechanics. You select a group of two heroes from a group of 4 distinct characters. Each could be very nuanced in each their gameplay and total lore and perspective. The voice appearing is proscribed to battlefield shouts, however they’re properly executed and pleasurable.
The not so good
Roguebook is simply too brief. I do know it’s a roguelike and beating it again and again is type of the purpose, however I dashed by way of in about an hour and a half on my first play by way of. And by the point I’d unlocked all of the characters, I used to be already wishing there have been extra.
I like virtually the whole lot about Roguebook, I simply want there have been extra of it. The degrees are a bit sparse and there isn’t a lot in the way in which of construct up. A lot of the mileage you’ll get from this recreation comes from the enjoyment of changing into highly effective in numerous methods. However there must be extra ranges and managers to wield that energy at, and extra allies to decorate up with gear and objects.
I used to be additionally unimpressed by the graphics. They’re a bit… mobile-friendly… for my style. I’ll say they stand out as vibrant and tremendous simple to learn. However with out a screenshot proper now, I actually can’t bear in mind precisely what many of the recreation appears like. Nothing actually stood out besides the enemy designs (prime marks for whoever drew these up).
The underside line
Roguebook’s a reasonably good recreation proper now and properly well worth the buy. If it will get submit launch assist and extra content material it’ll be a must-play. I can’t consider a extra polished roguelike than this one. The one time my recreation crashed, I used to be capable of proceed the place it left off.
From the second you click on “new run,” virtually nothing will get in the way in which of you having enjoyable. It performs quick and enjoyable and it had me saying “only one extra run and I’ll write the evaluate” for hours.
Roguebook launches on Steam and all main consoles on 17 June.